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Quick Start

  1. Create Area Type Enum:

    • Content Browser: Add New → Audio → SweejTech → Ambience → Ambience Area Type Enum

    • Add an Enum Description for the Area Type Enum (e.g. Level01a) and use the 'Add Enumerator'' button to add the names and descriptions for each area type (e.g. Outdoor, Indoor)

      Add Enumerator for each Area Type
      Add Enumerator for each Area Type
  • Assign in Project Settings → SweejTech → Ambience → Area Type Enum
  1. Setup Reverb Submix:

    • In Content Browser: Add New → Audio → Effects → Submix Effect Preset

    • Pick SweejAmbBlendSubmixEffectPreset

    • Go to Project Settings → SweejTech → Ambience → Reverb Sound Submix

    • Select the submix where you want to apply reverb effects

    • Open the submix, add the effect preset to the Submix Effect Chain

      Add SweejAmbBlendSubmixEffectPreset to Submix Effect Chain
      Add SweejAmbBlendSubmixEffectPreset to Submix Effect Chain
  2. Open Ambience Inspector (Optional):

    • Go to Tools → SweejTech → Ambience → Ambience Inspector

    • Use this to monitor real-time blending between areas