Quick Start
Create Area Type Enum:
Content Browser: Add New → Audio → SweejTech → Ambience → Ambience Area Type Enum
Add an Enum Description for the Area Type Enum (e.g. Level01a) and use the 'Add Enumerator'' button to add the names and descriptions for each area type (e.g. Outdoor, Indoor)

Add Enumerator for each Area Type
- Assign in Project Settings → SweejTech → Ambience → Area Type Enum
Setup Reverb Submix:
In Content Browser: Add New → Audio → Effects → Submix Effect Preset
Pick SweejAmbBlendSubmixEffectPreset
Go to Project Settings → SweejTech → Ambience → Reverb Sound Submix
Select the submix where you want to apply reverb effects
Open the submix, add the effect preset to the Submix Effect Chain

Add SweejAmbBlendSubmixEffectPreset to Submix Effect Chain
Open Ambience Inspector (Optional):
Go to Tools → SweejTech → Ambience → Ambience Inspector
Use this to monitor real-time blending between areas
