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Quick Start

Essential Setup

  1. Enable the Plugin:

    • Verify it's enabled in EditPluginsSweejTech
    • Restart the editor if needed
  2. Open Audio Inspector:

    • Go to WindowAudio Inspector
    • Dock the window next to your game viewport for easier monitoring
  3. Configure Settings (Optional):

    • Go to EditEditor PreferencesSweejTech
    • Adjust Update Interval (lower makes it a bit easier to read without pausing)
    • Choose Volume Coloring Mode (VU Meter recommended)

Using Audio Inspector

  1. View Active Sounds:

    • Press Play or enable Realtime Mode in viewport
    • Audio Inspector automatically populates with all playing sounds
    • See name, volume, distance, and other properties in real-time
  2. Find Specific Sounds:

    • Type in the filter box to search by name
    • Use - to exclude terms (e.g., ambient -wind)
    • Click column headers to sort (e.g., by Volume to find loudest sounds)
  3. Interact with Sounds:

    • Double-click a sound to open it in its editor
    • Shift+Double-click to locate in Content Browser
    • Select a sound to highlight its position in the world
    • Click a sound to select its owner in the level

Common Debugging Tasks

  • Find overloud sounds: Sort by Volume (descending)
  • Identify misplaced sounds: Look for At Origin: true in Distance column
  • Check voice count: See total count in footer
  • Debug positioning: Use Angle and Distance columns