Skip to content

Quick Start

  1. Enable HDR Plugin:

    • Go to EditPluginsSweejTechHDR
    • Restart the editor if needed
    Enable HDR Plugin
    Enable HDR Plugin
  2. Configure Default Settings:

    • Go to EditProject SettingsSweejTechHDR
    • Set default System Resting Loudness (recommended: 80)
    System Resting Loudness
    System Resting Loudness
    • Configure Authoring Inclusion/Exclusion paths for your project structure
      • Include the directories where the sounds you want to use HDR for are located
      • Exclude things like VO waves, which will be thousands of assets you probably play through a cue or metasound
  3. Enable HDR Source Data Override:

    • Go to EditProject SettingsPlatformsWindows (or your target platform)
    • Under Audio, enable HDR Source Data Override
    • This allows HDR to store per-sound configuration data required for the authoring workflow
    HDR Source Data Override
    HDR Source Data Override
  4. Open HDR Authoring Window:

    • Go to WindowSweejTechHDRHDR Authoring
    • This is where you'll enable and configure HDR for individual sounds

Next Steps

Now that HDR is configured:

  • See the Features page for detailed workflows on adding HDR to sounds
  • Learn about the editor tools (Authoring, Hierarchy, Activity, Envelope, Controls)
  • Understand loudness definitions and hierarchies
  • Check the FAQ for common questions