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Ambience 0.6.1

Update Process

This release requires a manual data update to prepare for version 1.0.0. The steps for this are as follows:

  1. In the Editor, create a new Editor Utility Blueprint
  2. Choose Asset Action Utility as the type
  3. Open the Editor Utility Blueprint asset and override the Run function
  4. Search for the BP function called: ShowAllMetaSoundsWithNodeName
  5. Put as a name: Get Area Type Info
  6. Connect it to the Run trigger port
  7. Save the Editor Utility Blueprint asset
  8. Right click the asset in Content Browser and select: Run Editor Utility Blueprint
  9. After some seconds it will show the Message Log window with the resulting MetaSound assets that have the deprecated node
  10. You can click on each result and it will open the MetaSound asset that contains the deprecated node
  11. Delete the deprecated node and add the new one (Get Area Type WaveAssets)
  12. Repeat steps 9 and 10
  13. Save all Metasound assets

After this the process is complete.

Bugs

AMB-99 Reverb: Convolution reverb submix effect recreates itself due to channel count mismatch when entering ambience volumes

AMB-152 ScatterSpotInspector: We are creating scatterspots row view models without knowing if the scatterspot inspector is open!

AMB-199 Asserts and Crash - Audio Buffer under/overflow in Convolution Reverbs updated from FSweejAmbBlendSubmixEffect when starting PIE session in Net Mode "Play as Client"

AMB-200 Make AreaTypeProperty nodes set default value on init

Stories

AMB-23 Content autotests are being integrated, but fail when project settings are different

Tasks

AMB-187 Node for getting AreaType Waves in MetaSounds is called "Area Type Info" - inconsistent with other getters