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Quick Start

Each object using this sound will automatically get its individual speed calculations - no Blueprint connections needed!

Using the Velocity Interface

  1. Add the interface to your MetaSound:

    • In the Interfaces panel, click Add Interface
    • Select SweejTech.Velocity

    Adding an interface

  2. Connect the values:

    • LinearSpeed: How fast the sound is moving
    • AngularSpeed: How fast the sound is rotating

    Connecting values